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Chat Controls

!control

!control: Take control of the streamer's familiar so that it will listen to your commands for a while. Without control, none of the other commands will work!

!transform

!transform [creature]: Transform the familiar into another type of creature. For example !transform elk. You can use the following keywords;

Standard Creatures: bear, boar, centipede, dog, elk, leopard, mammoth, monitor, smilodon, wolf.

Subscriber Only Creatures: faeriedragon, hellhound, ratswarm, ravenswarm, shockerlizard, trollhound, unicorn, waterelemental, direwolf, airelemental, earthelement, fireelemental.

!cast

!cast [spell] [target]: Cast a spell at the given target. Note that the target is on the same team as the familiar, so not all spells work as expected. Values for target are 'self', 'player', or 'enemy'.

!cast LightningBolt enemy: Will cast a lightning bolt at the first enemy.

!cast CureLightWoundsMass player: Will cast Cure Light Wounds, Mass on the main character.

Help Me Out with These Spells: CureCriticalWounds, CureCriticalWoundsMass, DelayPosion, DelayPoisonCommunal, FindTraps, FormOfTheDragonIBrass, PolymorphGreaterShamblingMound, ProtectionFromElectricityCommunal, ResistCold, Slow, Stoneskin, Web.

Some Spells to Try:

AcidArrow, AcidBomb, AcidFog, AcidSplash, Aid, AnimalGrowth, AspectOfTheBear, AspectOfTheFalcon, AspectOfTheStag, AspectOfTheWolf, Bane, Barkskin, BearsEndurance, BearsEnduranceMass, BeastShapeI, BeastShapeII, BeastShapeIII, BeastShapeIVBase, BeastShapeIVShamblingMound, BeastShapeIVSmilodon, BeastShapeIVWyvern, BladeBarrier, Blasphemy, Bless, BlindingBomb, Blindness, Blur, BombStandart, Boneshaker, BullsStrength, BullsStrengthMass, BurningArc, CallLightning, CatsGrace, CatsGraceMass, CauseFear, ChainLightning, ChannelEnergy, ChokingBomb, Cloudkill, ColorSpray, ConeOfCold, ConfusionSpell, CureCriticalWounds, CureCriticalWoundsMass, CureLightWounds, CureLightWoundsMass, CureModerateWounds, CureModerateWoundsMass, CureSeriousWounds, CureSeriousWoundsMass, Daze, DelayPoison, DelayPoisonCommunal, DispelMagic, DispelMagicGreater, Displacement, DragonsBreathBlack, DragonsBreathBlue, DragonsBreathBrass, DragonsBreathGold, DragonsBreathGreen, DragonsBreathSilver, EarPiercingScream, ElementalBodyIAir, ElementalBodyIEarth, ElementalBodyIFire, ElementalBodyIIAir, ElementalBodyIIEarth, ElementalBodyIIFire, ElementalBodyIIIAir, ElementalBodyIIIEarth, ElementalBodyIIIFire, ElementalBodyIIIWater, ElementalBodyIIWater, ElementalBodyIVAir, ElementalBodyIVEarth, ElementalBodyIVFire, ElementalBodyIVWater, ElementalBodyIWater, EnlargePerson, EnlargePersonMass, EnlargeSelf, Entangle, ExplosiveBomb, FaerieFire, FalseLife, Fear, Feeblemind, FindTraps, Fireball, FireStorm, FlameStrike, Flare, FormOfTheDragonIBlack, FormOfTheDragonIBlue, FormOfTheDragonIBrass, FormOfTheDragonIBronze, FormOfTheDragonICopper, FormOfTheDragonIGold, FormOfTheDragonIGreen, FormOfTheDragonIRed, FormOfTheDragonISilver, FormOfTheDragonIWhite, FoxsCunning, FreedomOfMovement, Glitterdust, Grease, Haste, Heal, HealMass, Heroism, HeroismGreater, HideousLaughter, HoldPerson, HoldMonster, HolyBomb, HurricaneBow, Hypnotism, IceStorm, InflictCriticalWounds, InflictLightWounds, InflictModerateWoundsMass, Invisibility, InvisibilityGreater, InvisibilityMass, Ironbeard, Jolt, LightningBolt, Longstrider, MageArmor, MageLight, MageShield, MagicFang, MagicalVestment, MagicMissile, MindBlank, MirrorImage, ObscuringMist, OwlsWisdom, PhantasmalKiller, Poison, PoisonDartSpell, PolarRay, PolymorphElementalAir, PolymorphElementalEarth, PolymorphElementalFire, PolymorphElementalWater, PolymorphGreaterDragonBlack, PolymorphGreaterDragonBlue, PolymorphGreaterDragonBrass, PolymorphGreaterDragonGold, PolymorphGreaterDragonGreen, PolymorphGreaterDragonSilver, PolymorphGreaterElementalAir, PolymorphGreaterElementalEarth, PolymorphGreaterElementalFire, PolymorphGreaterElementalWater, PolymorphGreaterShamblingMound, PolymorphGreaterSmilodon PolymorphGreaterWyvern, Prayer, ProtectionFromAcidCommunal, ProtectionFromArrowsCommunal, ProtectionFromCold, ProtectionFromElectricityCommunal, ProtectionFromEvil, ProtectionFromFire, Rage, RayOfEnfeeblement, RayOfFrost, ReducePerson, RemoveBlindness, RemoveCurse, RemoveDisease, ResistAcid, ResistCold, ResistElectricityCommunal, Restoration, RestorationLesser, RestorationGreater, Resurrection, RighteousMight, ScorchingRay, SearingLight, SeeInvisibility, SenseVitals, Shout, SlayLiving, Sleep, Slow, Snowball, SoundBurst, SpitVenom, Stoneskin, Stormbolts, Sunbeam, TelekineticFist, ThornBody, TrueSeeting, TrueStrike, TurnUndead, UnholyAura, VampiricTouch, Web.

!move

!move [n|e|s|w|nw|ne|sw|se] [units]: Move the creature X units in the given direction. Note that a good value for units is around 2-5.

!move player: Move the creature up to the player.