FreeImage is a popular, open source library for reading and writing images. In this post I go over how to disable unused plugins to improve compile times and reduce library sizes.
While working on a recent iOS App for a client, I ran into a problem after submitting the app to the App Store. Read more to learn about potential ways to fix 'Invalid Binary - Invalid Signature' errors.
We are making strong progress on an XNA Community Game title that we are working on and I have just spend a good 30 minutes trying to figure this out. Hence, I'm writing this as a future reference for myself and in the hope that it might help any coders out there trying to achieve the same thing.