Blog Posts in 'Modding'
Having recently picked up a copy of MODO 701 with the intent of learning a bit more about 3D modelling for any Indie Games that I decide to put together in the future, I thought I good learning exercise would be to build a set of models for modders to use in their custom dungeons for Legend of Grimrock. While the mod-scene is quietening down a bit at the moment, I figure I should have a pretty big pack put together by the time LOG2 comes out and it should be easy to port them across.
Legend of Grimrock is a modern take on the classic dungeon crawling RPG in the style of Dungeon Master and Eye of the Beholder. After playing through the main campaign, I started to get involved with the Grimrock Modding Community, something that ended up being a lot of fun. If you’re partial to some modding yourself, and enjoy classic dungeon crawling, you could do a lot worse than get involved with the very friendly and talented Legend of Grimrock Modding Community.
Following on from my previous post about Vendetta Online, I’ve spent a large portion of my day working on a new skin for Vendetta Online. I’ve always found the default skin fairly mediocre. While it’s nice, it doesn’t scale overly well to my 1080p monitor. Now, in the modern day, it’s not unusual to have a high-resolution monitor, and to have the radar sprites aliased and upscaled to fit the screen was my equivalent of scraping nails down a blackboard.