Archive of 2010 April

In-App Email through MessageUI Kit

Posted by John Wordsworth on April 04, 2010 in iOS Development tagged with ,

I recently added the ability to an iPhone Application that we have been developing to allow the end-user to send email to their contacts directly from our application. This turned out to be trivial using the MessageUI Kit that Apple provide with the iPhone SDK. Here we detail how we implemented this in our application.

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Implementing a Singleton in Objective-C / iOS

Posted by John Wordsworth on April 04, 2010 in iOS Development tagged with ,

There are many pages of discussions around the internet about whether or not you should use global variables in your applications. I'm not going to to into the depths of these discussions, but I have come to live by the following ethos when it comes to using global variables in my application; Use them sparingly; Having too many global variables floating around makes it very hard to keep track of what's going on. I never use more than one global object for each logical section of my code - even if that object contains a handful of other objects from that section. But you do sometimes nee

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Launch Safari with UIApplication openURL

Posted by John Wordsworth on April 04, 2010 in iOS Development tagged with ,

Having devoted much of my time over the last few months developing for the iPhone, I thought it was time to start collecting a small library of useful code snippets here on my blog. I'm mostly posting these for my own use, so that I don't have to keep searching Google to keep finding the useful bits of code. However, I'll try to make the posts as accessible as possible, with some explanation where necessary. Launching Safari from within an iPhone App The openURL method of UIApplication is a very useful and valuable method. It provides a quick and simple way to leave the current applicati

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Vendetta Online Onyx Skin

Posted by John Wordsworth on April 04, 2010 in Gaming tagged with ,

Following on from my previous post about Vendetta Online, I've spent a large portion of my day working on a new skin for Vendetta Online. I've always found the default skin fairly mediocre. While it's nice, it doesn't scale overly well to my 1080p monitor. Now, in the modern day, it's not unusual to have a high-resolution monitor, and to have the radar sprites aliased and upscaled to fit the screen was my equivalent of scraping nails down a blackboard. So, instead of bitching about it, I thought I would 'simply' fix it. Now, I leafed through a couple of other people's skins, browed through

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Vendetta Online Introduction

Posted by John Wordsworth on April 04, 2010 in Gaming tagged with ,

I've been playing Vendetta Online for a couple of months now in the little spare time I have, and I wanted to put a little bit of background onto my blog before launching into some screenshots of the skin that I'm working on for this game.

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New Blog Design

Posted by John Wordsworth on April 04, 2010 in Site Updates tagged with

A good evening to you all from behind a warm mug of tea, late at night here in the UK. If you've visited here before, you may have noticed that things are looking a litte bit different here today. This fantastic evening marks the begining of my revisited blog. There is still much for me to do on the blog design before I could consider it done (adding dates into the template in a friendly fashion to start with). Anyhow, this is all leading up to some posts about XNA programming from dicussions that I had a while ago over at xnachat.com. Anyhow, it's late here and there's much sleep to be had

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